To help clarify what exactly I was designing, I decided to do a quick 3D sketch in Maya. Through this process I was able to figure out some structural problems that had escaped my attention in the 2D version. I also started to block out the area itself that the building lays in. Next, I will continue tweaking this sketch giving it slants and different angles. While its a monumental structure I want it to be appear to be a quirky sort of building with different extensions on the building having just been tacked on in a very unprofessional manner, causing some walls or roofs to sag over the years from the shoddy craftsmanship.