Okay so the entire structure is modeled and Uv'd (sans the windows). The main cottage is the most physically modelled as you can see. The rest will be detailed more in normals, bumps and textures. I was able to keep the thing fairly modular. The different window types can be reused in a modular form and some sections of the walls are also reusable. Once I finish the windows this puppy will be ready for texturing and details. Should probably work on importing into Unreal sometime this week also to make sure there aren't any blow ups.