Finally some stuff to show.
Have been playing around with the carriage house the past couple days. Since its the most eroded part of the building, I figure any mistakes I make on the work flow on this piece will luckily be for the most part unnoticeable.
Here's the shanty awning entrance into the back of the carriage house so far:
Diffuse Map and Spec Map:
Though it looks all shiny and pretty, will probably end up bringing down the highlights a bit since I don't know if I necessarily want that for the final product.
Also, did the normals for the main part of the carriage house. Just needs to be textured now. . . I would love to show it to you at this moment, but the maya program on Ben's old computer has decided to castrate itself by pretty much destroying its render settings. Crazy, I know. . .